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XWhat Are LA’s Hottest Startups of 2021? We Asked Top VCs to Rank Them
Ben Bergman
Ben Bergman is the newsroom's senior finance reporter. Previously he was a senior business reporter and host at KPCC, a senior producer at Gimlet Media, a producer at NPR's Morning Edition, and produced two investigative documentaries for KCET. He has been a frequent on-air contributor to business coverage on NPR and Marketplace and has written for The New York Times and Columbia Journalism Review. Ben was a 2017-2018 Knight-Bagehot Fellow in Economic and Business Journalism at Columbia Business School. In his free time, he enjoys skiing, playing poker, and cheering on The Seattle Seahawks.
Despite — or in many cases because of — the raging pandemic, 2020 was a great year for many tech startups. It turned out to be an ideal time to be in the video game business, developing a streaming ecommerce platform for Gen Z, or helping restaurants with their online ordering.
But which companies in Southern California had the best year? That is highly subjective of course. But in an attempt to highlight who's hot, we asked dozens of the region's top VCs to weigh in.
We wanted to know what companies they wish they would have invested in if they could go back and do it all over again.
Startups were ranked by how many votes each received. In the case of a tie, companies were listed in order of capital raised. The list illustrates how rapidly things move in startup land. One of the hottest startups had not even started when 2020 began. A number doubled or even 16x'd their valuation in the span of a few short months.
To divvy things up, we delineated between companies that have raised Series A funding or later and younger pre-seed or seed startups.
Not surprisingly, many of the hottest companies have been big beneficiaries of the stay-at-home economy.
PopShop Live, a red-hot QVC for Gen Z headquartered out of a WeWork on San Vicente Boulevard, got the most votes. Interestingly, the streaming ecommerce platform barely made it onto the Series A list because it raised its Series A only last month. Top Sand Hill Road firms Andreessen Horowitz and Lightspeed Venture Partners reportedly competed ferociously for who would lead the round but lost out to Benchmark, which was an early investor in eBay and Uber. The round valued PopShop Live at $100 million, way up from the $6 million valuation it raised at only five months prior.
Scopely, now one of the most valuable tech companies in Los Angeles, was also a top vote getter.
The Culver City mobile gaming unicorn raised $340 million in Series E funding in October at a $3.3 billion valuation, which nearly doubled the company's $1.7 billion post-money valuation from March. It is no coincidence that that was the same month stay-at-home orders began as Scopely has benefited from bored consumers staying on their couch and playing ScrabbleGo or Marvel Strike Force.
The company's success is especially welcome news to seed investors Greycroft, The Chernin Group and TenOneTen ventures, who got in at a $40 million post valuation in 2012. Upfront Ventures, BAM Ventures and M13 joined the 2018 Series C at a $710 post-money valuation.
Softbank-backed Ordermark, which flew more under the radar, also topped the list. The company's online ordering platform became a necessity for restaurants forced to close their dining rooms during the pandemic and raised $120 million in Series C funding in October.
On the seed side, two very different startups stood out. There was Pipe, which enables companies with recurring revenues to tap into their deferred cash flows with an instant cash advance, and Clash App, Inc., a TikTok alternative launched by a former employee of the social network in August.
We will have the list of Southern California's top seed startups out tomorrow.
Hottest

PopShop Live ($100 million)
The live-streaming shopping channel created by Danielle Lin reportedly found itself in the middle of a venture capital bidding war this year. Benchmark eventually won out leading a Series A round, vaulting the app at a $100 million valuation. The Los Angeles-based platform has been likened to QVC for Gen Z and it's part of a new wave of ecommerce that has found broader appeal during the pandemic. Google, Amazon and YouTube have launched live shopping features and other venture-backed startups like Los Angeles-based NTWRK have popped up.
Boiling

Scopely ($3.3 billion)
One of the most valuable Southern California tech startups with a $3.3 billion valuation, the Culver City mobile game unicorn has benefitted from a booming gaming market that has flourished in this stay-at-home economy. Scopely offers free mobile games and its roster includes "Marvel Strike Force," "Star Trek Fleet Command" and "Yahtzee with Buddies." In October the company raised a $340 million Series E round backed by Wellington Management, NewView Capital and TSG Consumer Partners, among others fueling speculation that it was on its road to an IPO. Co-CEO Walter Driver has said that he doesn't have immediate plans to go public.

Ordermark ($70 million)
The coronavirus has forced the closure of many dining rooms, making Ordermark all the more sought after by restaurants needing a way to handle online orders. Co-founder and CEO Alex Canter started the business in 2017, which recently rang in more than $1 billion in sales. Ordermark secured $120 million in Series C funding by Softbank Vision Fund 2 in October that it will use to bring more restaurants online. The company's Nextbite, a virtual restaurant business that allows kitchens to add delivery-only brands such as HotBox from rapper Wiz Khalifa to their existing space through Ordermark, is also gaining traction.
Simmering

Cameo ($300 million)
Cameo, which launched three years ago, had its breakout year in 2020 as C-list celebrities like Brian Baumgartner banked over a million dollars from creating customized videos for fans. In the sincerest form of flattery, Facebook is reportedly launching a feature that sounds a lot like Cameo. Even though the company is still technically headquartered in Chicago, we included Cameo because CEO Steven Galanis and much of the senior team moved to L.A. during the pandemic and say they plan to continue running the company from here for the foreseeable future.

Mothership ($64 million)
Co-founded by CEO Aaron Peck, Mothership provides freight forwarding services intended to streamline the shipping experience. The company's tracking technologies connect shippers with nearby truck drivers to speed up the delivery process. It raised $16 million in Series A venture funding last year, driving the platform to a $48 million pre-money valuation.

Nacelle ($6.7 million)
Founded in 2019, Nacelle's ecommerce platform helps retailers improve conversion rates and decrease loading speeds for their sites. The software integrates with Shopify and other services, offering payment platforms and analytics integration, among dozens of services. Nacelle raised about $4.8 million earlier this year with angel investors that included Shopify's Jamie Sutton, Klaviyo CEO Andrew Bialecki and Attentive CEO Brian Long.

Boulevard ($30 million)
Matt Danna and Sean Stavropoulos came up with Boulevard when an impatient Stavropoulos was frustrated wasting hours to book a hair appointment. Their four-year-old salon booking and payment service is now used by some of Los Angeles' best-known hairdressers. Last month, the two secured a $27 million Series B round co-led by Index Ventures and Toba Capital. Other investors include VMG Partners, Bonfire Ventures, Ludlow Ventures and BoxGroup.

CloudKitchens ($5.3 billion)
Uber co-founder Travis Kalanick CloudKitchens rents out commissary space to prepare food for delivery. And as the pandemic has fueled at-home delivery, the company has been gobbling up real estate. The commissaries operate akin to WeWork for the culinary world and allow drivers to easily park and pick-up orders as the delivery market has soared during pandemic. Last year, it raised $400 million from Saudi Arabia's colossal sovereign wealth fund.

GOAT ($1.5 billion)
Founded by college buddies five years ago, GOAT tapped into the massive sneaker resale market with a platform that "authenticates" shoes. The Culver City-based company has since expanded into apparel and accessories and states that it has 20 million members. Last year, Foot Locker sunk a $100 million minority investment into 1661 Inc., better known as Goat. And this fall it landed another $100 million Series E round bankrolled by Dan Sundeheim's D1 Capital Partners.

Savage X Fenty
The lingerie company co-founded by pop singer Rihanna in 2018 is noted for its inclusivity of body shapes and sizes. It has raised over $70 million, but The New York Times' DealBook newsletter recently reported that it's been on the hunt for $100 million in funds to expand into active wear. The company generates about $150 million in revenue, but is not yet profitable, according to the report. It became the focus of a consumer watchdog investigation after being accused of "deceptive marketing" for a monthly membership program.
Warming Up

FabFitFun ($930 million)
The lifestyle company provides customized personal subscription box services every three months with full size products. Started in 2010 by Daniel Broukhim, Michael Broukhim, Sam Teller and Katie Rosen Kitchens, it now boasts more than one million members. Last year, the company raised $80 million in a Series A round led by Kleiner Perkins last year and appears to be preparing for an eventual IPO as it slims down costs and refocuses on its high value products.

Dave ($1 billion)
Launched in 2016, the finance management tool helps consumers to avoid overdrafts, provides paycheck advances and assists in budgeting. Last year, it began to roll out a digital bank account that was so popular that two million users signed up for a spot on the waitlist. The company, run by co-founder Jason Wilk, has raised $186 million in venture capital and counts billionaire Mark Cuban as an early investor and board member. Other backers include Playa Vista-based Chernin Group.

Sure ($59 million)
SURE offers multiple technology products to major insurance brands — its platform can host everything from renter's insurance to covering baggage, so customers never have to leave an agency's website. It also offers its platform to ecommerce marketplaces, embedding third-party insurance protections for customers to purchase all on the same webpage. Founded in 2014, the Santa Monica-based startup last raised an $8 million Series A round led by IA Capital in 2017.

Zest AI ($90 million)
Founded in 2009 by former Google CIO Douglas Merrill and ex-Sears executive Shawn Budde, Zest AI provides AI-powered credit underwriting. It helps banks and other lenders identify borrowers looking beyond traditional credit scores. It claims to improve approval rates while decreasing chargeoffs. The company uses models that aim to make the lending more transparent and less biased. This fall the company raised $15 million from Insight Partners, MicroVentures and other undisclosed investors, putting its pre-money valuation at $75 million, according to PItchbook.

PlayVS
Santa Monica-based PlayVS provides the technological and organizational infrastructure for high school esports leagues. The pandemic has helped the company further raise its profile as traditional sports teams have been benched. Founded in early 2018, PlayVS employs 46 people and has raised over $100 million. In addition to partnering with key educational institutions, it also has partnerships with major game publishers such as Riot and Epic Games.

Tapcart ($40 million)
A SaaS platform helps Shopify brands create mobile shopping apps. The marketing software saw shopping activity jump 50% over 90 days as the pandemic walloped traditional retailers. Founded by Eric Netsch and Sina Mobasser, the company raised a $10 million Series A round led by SignalFire, bringing the total raise to $15 million.

Papaya ($31.8 million)
Papaya lets customers pay any bill from their mobile devices just by taking a picture of it. The mobile app touts the app's ease-of-use as a way to cut down on inbound bill calls and increase customer payments. Founded by Patrick Kann and Jason Metzler, the company has raised $25 million, most recently a S10 million round of convertible debt financing from Fika Ventures, Idealab and F-Prime Capital Partners.

Floqast ($250 million)
FloQast is a management software that integrates enterprise resource planning software with checklists and Excel to manage bookkeeping. The cloud-based software company claims its system helps close the books up to three days faster. It is used by accounting departments at Lyft, Twilio, Zoom and The Golden State Warriors. In January, it raised $40 million in Series C funding led by Norwest Venture Partners to bring the total raise to $92.8 million.

Brainbase ($26.5 million)
The company's rights management platform expedites licensing payments and tracks partnership and sponsorship agreements. It counts BuzzFeed, the Vincent Van Gogh Museum and Sanrio (of Hello Kitty and friends fame) among its clients. In May it announced $8 million in Series A financing led by Bessemer Venture Partners and Nosara Capital, bringing the total raised to $12 million.

OpenPath ($28 million)
The Los Angeles-based company provides a touchless entry system that uses individuals cell phones to help with identification instead of a key card. The company offers a subscription for the cloud-enabled software that allows companies to help implement safety measures and it said demand has grown amid the pandemic. Founded by James Segil and Alex Kazerani the company raised $36 million led by Greycroft earlier this year, bringing its total funding to $63 million.

FightCamp ($2.5 million)
FightCamp is an interactive home workout system that turns your space into a boxing ring with a free standing bag, boxing gloves and punch trackers. The company is riding the wave of at-home fitness offerings including Peloton, Mirror and Zwift that have taken off during the pandemic as gyms closed. The company has raised $4.3 million to date.

Numerade
The Santa Monica-based company provides video and interactive content for education in math, science, economics and standardized test prep. Founded in 2018 by Nhon Ma and Alex Lee, who previously founded Tutorcast, an online tutoring service, the company gathers post-graduate educated instructors to create video lessons for online learning.

Our Place ($32.5 million)
The creator of a pan with a cult following on social media, this Los Angeles-based startup designs and retails cookware and dinnerware. Founded by Amir Tehrani, Zach Rosner and Shiza Shahid, the company completed its Series A funding earlier this year, bringing its total raised to date to $10 million.

Tala ($560 million)
For customers that have no formal credit or banking history, this company's application promises more financial access, choice and control. It gathers data to create a credit score that can be used to instantly underwrite and disburse loans ranging from $10 to $500. Co-founded by Shivani Siroya and Jonathan Blackwell, Tala has raised $217.2 million to date. Its investors include PayPal Ventures, Lowercase Capital and Data Collective.

ServiceTitan ($2.25 billion)
Founded in 2007 by chief executive Ara Mahdessian and president Vahe Kuzoyan, ServiceTitan operates software that helps residential home contractors grow their businesses. It provides businesses tools like customer relationship management and accounting integration to streamline operations. The company closed a $73.82 million Series E funding round from undisclosed investors earlier this year.

100 Thieves ($160 million)
Founded in 2017 by former professional "Call of Duty" player Matthew Haag, 100 Thieves manages esports competitions in major titles including "Counter Strike Global Offensive" and "League of Legends." The company also produces apparel and merchandise, opening a physical store and training ground called the "Cash App Compound" in collaboration with Fortnite earlier this year. The company has raised $60 million to date, from investors including Salesforce CEO Marc Benioff and Aubrey Graham, better known as the rapper Drake.

Emotive ($16.5 million)
This AI-powered customer service platform automates text conversations between customers and businesses to increase sales. Emotive uses their sales team to verify questions, distinguishing it from other bot-driven marketing services, according to the company. The company was founded in 2018 by Brian Zatulove and Zachary Wise, who serve as the chief executive and the chief operating officer, respectively. It has raised $6.65 million to date, from Floodgate Fund and TenOneTen Ventures.

Everytable ($33 million)
Created by former hedge fund trader Sam Polk, the Los Angeles-based startup wants to be a healthy fast food chain. It prices its healthy pre-packaged meals around $5 in underserved communities while costing more in other neighborhoods with the goal of reducing so-called food deserts in low-income neighborhoods. It also offers a subscription delivery service. The company recently closed a $16 million Series B round led by Creadev along with Kaiser Permanente Ventures.
Lead art by Candice Navi.
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Ben Bergman
Ben Bergman is the newsroom's senior finance reporter. Previously he was a senior business reporter and host at KPCC, a senior producer at Gimlet Media, a producer at NPR's Morning Edition, and produced two investigative documentaries for KCET. He has been a frequent on-air contributor to business coverage on NPR and Marketplace and has written for The New York Times and Columbia Journalism Review. Ben was a 2017-2018 Knight-Bagehot Fellow in Economic and Business Journalism at Columbia Business School. In his free time, he enjoys skiing, playing poker, and cheering on The Seattle Seahawks.
https://twitter.com/thebenbergman
ben@dot.la
5 Takeaways From This Year’s Augmented World Expo
04:33 PM | June 06, 2022
Photo by Mallika Singh
As the “metaverse” slowly transitions from a buzzword to reality, the Augmented World Expo—a gathering of augmented reality CEOs, engineers, creators, consumers and investors—showcased what the future of the industry might look like.
Since its first event in 2010, AWE has grown to over 250 augmented and virtual reality companies from around the globe. The 2022 conference, which ran from June 1-3 at the Santa Clara Convention Center in the Bay Area, was the biggest yet—and flush with new experimental formats and new technology.
One example of the conference's new approach: a three-act augmented reality play performed at the conference called “MetaTr@versal: A Day in the Life.” Written by extended-reality (XR) technologist Sophia Moshasha, the play used VR screen mirroring to tell the story of an entrepreneur pitching new interoperability standards to investors.
“It was super ambitious, because we were using technologies from ARWall,” said AWE Head of Operations Andrea Lowery. “I can't even characterize all the different audio visual inputs and time and energy and creativity and tech that went into this thing.”
This year’s AWE featured keynotes, breakout rooms and a tech playground that included interactive and immersive experiences. Here are the five standouts from the conference and the advancing technology.
Magic Leap’s New Headset
Lines began snaking around the corner of the Magic Leap booth before the exposition floor even officially opened, as crowds gathered to try the Florida-based company’s new Magic Leap 2 augmented reality headset.
Participants were paired up and assigned to one of three demos. I was able to try the “wildfire” demo, where the glasses scanned a printed code on a circular tabletop and displayed a topographical map. The demonstrator toggled overlays off and on, showing the spread of weather and fire across the landscape. The company hopes their technology will be used in the future to train first responders, as well as workers in manufacturing, health and defense, among other industries.
The new headset aims to tackle some of the problems with the release of its first incarnation—including a narrow field of view and limited range of applications—by expanding the horizontal field of vision from 50 to 70 degrees and reaching out to more potential partners.
The most impressive part of the Magic Leap 2 was optical dimming, which shuts out nearly all light outside the augmented reality elements on the tabletop, drawing users’ focus to the data and cutting down on glare in outdoor environments.

Tilt Five: Immersive Table-Top Gaming
Tilt Five was another popular booth. The startup produces augmented and virtual reality gaming hardware, and has partnered with third party game developers to build software that integrates turns table-top games in AR experiences. The full system includes a game board, a light pair of AR glasses and a control wand.
The company raised over $1.7 million in fan funding on crowdfunding platform Kickstarter. It’s been shipping out completed products to its backers since December and hopes to have them all sent out by the end of the summer. Now, it has set its sights on expanding its offerings.
“We actually just signed with Asmodee Digital, who makes games like Catan, Carcassonne and Gloomhaven,” said Tilt Five Head of Communications Stephanie Greenall. “So we'll be taking a select number of their titles and putting them onto the board.”
Since last year’s AWE conference, Tilt Five has added mixed reality streaming, which allows fans to share their adventures on streaming and social platforms and the “XE Gameboard,” a larger board that tilts up so you can see further into the game.

TikTok Plays Catch Up in AR
About two months ago, TikTok launched Effect House, an AR development platform that plugs right into its mobile app. It’s an attempt to catch up on creative studio applications like Meta’s Spark AR Studio for Facebook and Instagram and Snapchat’s Lens Studio.
Effect House is built on a visual scripting system and a range of popular templates that is meant to make it easier for everyday creators to create their own visuals, without needing to know much about writing code.
According to Greg Feingold, AR ecosystem community lead at TikTok, there are already around 8,000 creators on Effect House’s Discord account, and videos using Effect House have already reached over 1 trillion views.

Fungisaurs: Augmenting Play with Figurines
L.A.-based artist and digital sculptor Aiman Akhtar’s background in 3D modeling and animation at studios including Nickelodeon, Dreamworks and Blizzard prepared him to develop his own line of augmented reality kids’ toys–in the form of small “dinosaur mushroom creatures.”
Fungisaurs started as a collection of real-life plastic toys in 2017, funded partially on Kickstarter. Three years later, Akhtar partnered with augmented reality company Octagon Studio to build ARise, a camera app that brings the physical toys to life and supports interactive play.
Next up for the company is more app integration, card functionality and a second series of characters.
“If we have a card read as well as the object, then we can trigger animations, we can trigger background changes,” Akhtar said. “So we can make narrative board games that can actually convey stories and have more interactivity between players.”
Fungisaurs was one of the only companies at AWE with a product tailored towards kids.

HaptX: Prototype the Training, Not the Product
HaptX, a leading producer in the haptic XR space, makes AR products for customers in training, manufacture, design and telerobotics. The company is based in Redmond, WA with offices in both San Luis Obisbo and San Francisco.
Its development kit, the DK2 Gloves, uses compressed air to simulate resistance by applying braking to the backs of the gloves, up to eight pounds of force per finger and up to 40 pounds per hand. The air contours the shape of the gloves to objects touched in virtual reality worlds.
Recently, HaptX worked with Nissan to mock up its Nissan Leaf electric vehicle virtually. Its system allows designers to touch and interact with the virtual car, obviating the need for wasteful and expensive automotive prototypes, which can cost up to $200,000 per model. HaptX’s gloves, meanwhile, cost in the high five figures for enterprise customers.
HaptX had both a stationary and mobile demo station at AWE. The mobile device was set up in a backpack. One woman trying it out at the Expo said the backpack’s weight was about the same as two MacBooks.
“This will get significantly smaller in the future,” said Victor Oriaifo, an account executive at HaptX.
He said the company aims to shrink the portable device once it’s manufacturing at scale.
***
Watch the main stage presentations on the AWE.Live mobile app ( iPhone/ Android), where the remainder of the sessions will appear by the end of next week. View this article in video form on our TikTok page!
Correction: An earlier version of this story stated that AWE had its first conference in 2013. It was in 2010. It's also been updated to more accurately reflect the number of users on TIkTok's Discord account.
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Netflix Lets You Give Two Thumbs Up With New Rating System
02:16 PM | April 11, 2022
Courtesy of Netflix
Netflix users can now profess their love for a title not just with a heart, star or single thumbs up—but with the Siskel and Ebert-approved rating system of two thumbs up.
The streaming service is aiming to further personalize its recommendations with the new "two thumbs up" button, which it is rolling out across TV, desktop and mobile devices today, according to TechCrunch. The feature adds another digit to Netflix’s existing, one-thumb-up-or-down rating system, and arrives after the streaming giant had A/B tested the double-thumb option alongside a short-lived heart button over the summer.
Subscribers now have three options to review Netflix's content: two thumbs up, one thumb up and thumbs down. Thumbs down will see Netflix's algorithm avoid related titles, while a thumbs up will help curate that content into a feed. With a double-thumbs up, a reviewer is saying they’re a huge fan, allowing for more specific recommendations. According to a statement from Netflix director of product innovation Christine Doig-Cardet, various trials revealed that users preferred the double-thumbs option to just having a single one.
“We’ve learned over time that these feelings can go beyond a simple like or dislike,” Doig-Cardet said. “Providing an additional way to tell us when you’re really into something means a profile with recommendations that better reflect what you enjoy.”
Netflix's homepage will reflect specific content based on this input—such as recommending other Shondaland productions after a viewer gives “Bridgerton” two thumbs up—to narrow suggestions and reduce scrolling. The new feature may also impact the “Most Liked” badge that certain shows boast after many users have thumbed them up.
Netflix’s user input options have undergone plenty of trials through the years. The streaming service initiated the thumb-based binary in 2017 after its previous five-star rating system was overtaken by users bombarding specific titles with low ratings. In 2018, Netflix cited declining use as the reason behind deleting all title-specific user reviews from their website. Other platforms have capitalized on different streaming services' lackluster recommendations; notably, newcomer Plex is condensing multiple services into one platform complete with its own algorithmic suggestions.
The additional thumbs up is Netflix’s latest attempt to further engage with users. Last month, the companyacquired Finnish game developer Next Games for $72 million as it continues its push into mobile gaming. The streaming site is also venturing into interactive TV shows like “Trivia Quest," which premiered earlier this month. Netflix is also attempting to stay on top of viewing trends, with its content library expanding to include more anime titles following a spike in the cartoon genre’s popularity last year.
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Kristin Snyder
Kristin Snyder is dot.LA's 2022/23 Editorial Fellow. She previously interned with Tiger Oak Media and led the arts section for UCLA's Daily Bruin.
https://twitter.com/ksnyder_db
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