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Italian EV Battery Maker’s CEO Plans Major Gigafactory in Imperial Valley
David Shultz
David Shultz reports on clean technology and electric vehicles, among other industries, for dot.LA. His writing has appeared in The Atlantic, Outside, Nautilus and many other publications.
The founder and CEO of Italian battery manufacturer Italvolt announced plans today for a new $4 billion gigafactory in Southern California’s Imperial Valley that should produce enough batteries to supply 650,000 electric vehicles annually.
Italvolt CEO Lars Carlstrom said he’s formed a new company, Statevolt, that will build the 54-gigawatt-hours (GWh) facility with the help of Controlled Thermal Resources (CTR), a California-based lithium extraction company that will supply the factory’s lithium and geothermal power. Statevolt is still “undertaking due diligence” on the exact location of the facility, which should be “one of the largest” battery factories in North America upon completion, it said.
“The development of lithium-ion batteries is crucial for the U.S. to meet its goals to transition to net zero [carbon emissions],” Carlstrom said in a statement. “Today, we face a significant shortage in the amount of lithium that is required to meet the demand for electric vehicles.”
Carlstrom added that Statevolt’s partnership with CTR is “pioneering a new, hyper-local business model,” which said “will offer Statevolt a significant advantage in producing lithium-ion batteries at scale.” CTR will supply the gigafactory’s lithium from its nearby Hell’s Kitchen Lithium and Power development, which is slated for completion in 2023.
That would give the battery maker an advantage at a time when lithium prices have climbed due to a global supply chain squeeze exacerbated by Russia’s invasion of Ukraine, as well as growing demand for electric vehicles—and, in turn, lithium-ion batteries to power EVs.
Instead of traditional open-pit mining or evaporation ponds, CTR extracts lithium from geothermal brine—extremely hot, salty water located in abundance underneath the Imperial Valley’s Salton Sea. The brine is pumped to the surface and then purified to extract lithium-containing salts. CTR says the process, when done correctly, could have “near-zero” carbon emissions.
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David Shultz
David Shultz reports on clean technology and electric vehicles, among other industries, for dot.LA. His writing has appeared in The Atlantic, Outside, Nautilus and many other publications.
Column: As the Streaming Wars Heat Up, Why Are Consumers Losing Out?
07:20 AM | July 29, 2020
Photo by Glenn Carstens-Peters on Unsplash
Want to watch the next season of "Stranger Things" when it comes out? I know I do, so I pay for Netflix each month. "Jack Ryan"? That's over on Amazon Prime. "The Handmaid's Tale"? Hulu. If you think Picard was the best Star Trek captain, you'll need CBS All Access – but at this point in your budget you may be choosing between that or "The Mandalorian," for which you'll need Disney+. And let's not forget the new content exclusive to HBO Max, Apple TV+, BET+, and NBC Peacock.
Most of us are aware of the recent fragmentation of content across subscription streaming services, and we've either had to make some hard choices about which content we will watch or else we're now paying bills for streaming services that resemble the bundled cable bills we paid before we cut the cord. And it's not just the cost that bothers us. When nearly everything was on one of just a few services, we knew where to find it. Now, keeping track of which services have which content – and whether we currently have that service – seems like a job in itself.
I don't think I need to convince most readers that this scenario isn't ideal for the consumer. So why are we here?
It's not that producers and distributors of entertainment content don't want to satisfy customers… they certainly do! But over the last decade or so, movie studios and television networks have seen the incredible power of using data analytics to inform decisions about what content to make, how to market it, to whom to market it and more. Subscription streaming services (like Netflix) observe everything that their viewers watch, and in turn use that information to determine what content to suggest to each viewer next. They even use it to inform decisions regarding what content to license or produce themselves and then to market that content most efficiently. They effectively create a series of personalized channels for each of their viewers, helping to connect you with content that you would love but might not be aware of. And in doing so, they can make investments in content in ways that differ from the traditional models and they reduce the inherent risk involved in bringing new shows and films to market. If you don't believe me, just ask the two professors from Carnegie Mellon who wrote a book about this.
In an era where there is more quality content – both old and new – available to us than ever before, it feels increasingly hard to know what to watch and where to watch it.
The problem that a traditional television network (or movie studio) has is that they do not get this kind of personalized data on each of their over-the-air or box office viewers – nor do they usually get these data from the subscription services that license their shows and films. Even if they had such data, they don't have a platform that serves as a direct connection to the consumer, and so they cannot personalize which shows they market to each viewer and how they market them. That's what subscription streaming services have been able to do. And for a while, networks and studios have felt pretty left out of the new data-driven entertainment revolution. This largely explains why so many major players in the industry want to have a successful streaming service now — to gather individual data about each viewer and have a personalized connection / marketing channel to every one of their customers.
If you are a major network or studio trying to get into the streaming game and you need to compete with an established service like Netflix – who consumers already know and like – what do you do? You fall back on what you are already great at and make content that everyone wants to watch, and you make it exclusive to your streaming service as a draw to new customers. Or you stop licensing your best catalog content to the established streaming players and make it exclusive to your new service (sorry, "Friends" fans, you'll need to pay for HBO Max!). Hence, nearly every one of the subscription services out there has at least a few shows that you probably want to watch, and great content feels fragmented across a plethora of services for which you struggle to remember all of the names.
Watchworthy's app is one of several trying to make it easier for viewers to find the content they're looking for, across services.
But even if the current fragmentation of content across so many services can be explained as a form of business competition, that does not make it ideal for the end consumer. I've already mentioned the obvious result that consumers are back to facing the choice of paying an ever-increasing multitude of subscription fees, missing out on content, or else turning to piracy. But there is another, less obvious consequence for the customer. When most content that was online was centralized on just one or two services, those services observed most of what a customer viewed online, and thus had a strong understanding of each consumer's preferences. Those services also had an incentive to recommend or market to you the content that you would like most.
Now, however, if you only do 15% of your online viewing on, for example, Hulu, they observe a lot less about your viewing preferences than when you did 50-60% of your television and movie viewing there. They just don't know you as well. Moreover, a service like Netflix or Disney+ only has the incentive to recommend to you the content that is on their service, even if there are shows or films that you would meaningfully prefer on other subscription services. And this leads us to the irony that in an era where there is more quality content – both old and new – available to us than ever before, it feels increasingly hard to know what to watch and where to watch it. By fragmenting content across so many services in an effort to draw in customers and have a more personalized relationship with them, players in the industry have unintentionally left customers struggling to search for and find the content that is best suited for them.
One of the most commonly offered solutions to streaming fragmentation is that we should just bundle the services again – some have suggested that you should be able to pick up a bundle of Hulu, Netflix, HBO Max, etc. for perhaps half of what it would cost to buy them each separately. This may partly solve the customer's budget problems, but note that it does not solve the problem outlined above – if our viewing is spread out across a multitude of services, then the underlying viewer data are still fragmented. No one service knows us particularly well, and no service has the incentive to connect us with the content that best matches our preferences.
Where this eventually leads is a subject for another article – perhaps we will see the failure or consolidation of some of these services, or perhaps a third party can solve the problems I have described even while a number of subscription services retain exclusive content.
There are examples of companies trying to address this issue such as Likewise, Justwatch, or WatchWorthy, but it is not clear whether or not they will succeed (disclosure: I myself am involved in a stealth startup working on a solution to this). Either way, I see this problem as one that requires a consumer-friendly solution, and I fully expect that the market will provide this one way or another.
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Brett Danaher
Brett Danaher, Ph.D. is assistant professor of management science and economics at Chapman University's Argyros School of Business and Economics.
By Turning Tweets Into NFTs, Cent Capitalizes on Digital Currency Movement
07:00 AM | August 06, 2021
Whether Jack Dorsey intended it or not, when the Twitter founder sold his first tweet as a non-fungible token (NFT) for nearly $3 million in March, he helped to bring the blockchain-based financing technology mainstream.
He also gave a the company behind its sale some free, high-profile marketing. On Thursday, that startup announced it had capitalized on it to the tune of $3 million from a stable of celebrity investors.
Cent, the company behind the Valuables platform that mints tokens from tweets, will use the funding to further build out tools to help creators make money through NFTs.
Cent began as a social media platform in 2017 meant to help creators earn money via crypto payments. In late 2020 it launched Valuables, which allows users to identify a tweet they'd like to purchase as an NFT; if the tweet owner accepts, Cent mints the NFT and effects the transaction.
"Their insight was in surfacing the inherent value of the authentic, candid, human artifact," said Ron Martinez, a San Francisco-based intellectual property and digital technology entrepreneur.
Investors include Dreamworks and Quibi founder Jeffrey Katzenberg, Zynga founder Mark Pincus, LinkedIn founder Reid Hoffman, and musician-entrepreneur will.i.am. Galaxy Interactive and In/Visible also participated in the round.
Cent co-founder and chief executive Cameron Hejazi formerly worked in advertising, where he said he saw social media platforms racking up billions while the creators they relied on got peanuts.
Cent co-founder and chief executive Cameron Hejazi
"My mission is to try to help the people who are spending all this time creating value on the internet turn that into a sustainable source of income for themselves," he said.
Though Cent has offered few concrete details of its plans, Hejazi said he not only wants to help creators profit from their output, but also to be able to own their audience data.
He envisions creators calling on their audiences on platforms like Twitter, TikTok and Instagram to follow them on the Cent platform, where the creators will be able to own the audience data.
"We'd really like to see the proliferation of these open, interoperable systems," Hejazi said. "All the major companies have operated in closed ecosystems, which was appropriate at the time, but is no longer needed."
NFTs enable digital assets like .jpg files, songs and videos to be certified unique and therefore potentially valuable. They reached a fever pitch in March when Christie's, the auction house, helped digital artist Beeple sell one of his works as an NFT for $69 million.
NFT skeptics have gawked at such eye-popping sums, much of which has been fueled by cryptocurrency whales who've made a killing and are incentivized to see the technology grow. More and more ideas have filed in, ranging from using NFTs to unlock in-person experiences to turning human excrement into a collectible.
It remains to be seen if the cynics will be proven correct. Data from NFT analytics site CryptoSlam offers evidence of both a market cooldown and an acceleration.
The birth of the hashtag and the launch of Ethereum, minted as NFTs.
NBA Top Shot, which turns basketball highlights into collectibles, stood alongside Beeple as a symbol of the NFT exuberance. It sold over $224 million worth of NFTs in February and another $208 million in March. But by July, sales had plummeted to $22 million.
Others have picked up the slack and then some. AxieInfinity, a gaming platform that allows users to earn money by raising digital creatures that have been minted as NFTs, saw almost $667M of NFT sales in July, according to CryptoSlam. That far surpassed its previous high, set in June, of $122 million. And it's already sold over $135 million worth of NFTs in August.
CryptoPunks, which sells low-resolution character icons as NFTs, has had a similar trajectory. It reached a $98 million peak in March, but saw a new high in July with over $135 million in sales. In the first five days of August it has already sold nearly $90 million worth.
"We're witnessing the first generation of NFTs," Hejazi said. "I think the opportunity is around getting people a footing in what it means to create an NFT and what it means to own an NFT."
Cent earns a 5% commission on NFT sales and 2.5% on any secondary trades. Creators earn the remainder of the primary sale and 10% of the secondary. The company has about 50,000 users on Variables, from which it generates about $20,000 in monthly revenue, Hejazi said. It also earns revenue from its Cent social platform, but he would not disclose how much.
Professionals who work with creatives may welcome the new monetization opportunity.
"I am normally very cynical about this kind of thing and names of celebrity investors don't impress me, but this looks promising," said entertainment-tech lawyer Richard Thompson. "An NFT platform that is oriented toward creative people who have some sort of following is needed now."
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Sam Blake
Sam primarily covers entertainment and media for dot.LA. Previously he was Marjorie Deane Fellow at The Economist, where he wrote for the business and finance sections of the print edition. He has also worked at the XPRIZE Foundation, U.S. Government Accountability Office, KCRW, and MLB Advanced Media (now Disney Streaming Services). He holds an MBA from UCLA Anderson, an MPP from UCLA Luskin and a BA in History from University of Michigan. Email him at samblake@dot.LA and find him on Twitter @hisamblake
https://twitter.com/hisamblake
samblake@dot.la
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