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XVR Therapy App Tripp Raises $11M From Amazon, Niantic
Keerthi Vedantam is a bioscience reporter at dot.LA. She cut her teeth covering everything from cloud computing to 5G in San Francisco and Seattle. Before she covered tech, Keerthi reported on tribal lands and congressional policy in Washington, D.C. Connect with her on Twitter, Clubhouse (@keerthivedantam) or Signal at 408-470-0776.
Tripp, the virtual reality meditation startup that simulates psychedelic experiences, has raised $11.2 million in new Series A funding, the Los Angeles-based company announced Wednesday.
San Francisco-based BITKRAFT Ventures led the round and was joined by the Amazon Alexa Fund, Qualcomm, HTC, “Pokémon Go” developer Niantic and existing investor Mayfield. The new funding is an extension on Tripp’s initial $11 million Series A round last year and brings the startup’s total capital raised to more than $26 million.
Tripp also used the opportunity to unveil its acquisition of Eden, a VR-based world-building platform and online social hub created by video game developer Bearded Eye. It’s the latest in a series of acquisitions for the deal-happy Tripp, which in February scooped up EvolVR, a VR platform that allows people to meditate together via virtual avatars.
“Eden allows us to create and develop more premium live programming as we scale our growing mindfulness community,” Tripp co-founder Nanea Reeves said in an email to dot.LA. “Eventually, you will see Eden expand towards allowing our community members to offer their own experiences to the community.”
Tripp launched in 2018 as a VR platform that allowed people to meditate while looking at psychedelic, “Alice in Wonderland”-esque visuals like pulsating trees and rippling sand dunes. In the years since, the company has made its foray into the world of virtual, communal meditation; in November, it announced a partnership with Niantic to expand its platform via augmented reality (AR) offerings where people can interact and meditate together.
“Our main focus is currently on scaling our consumer offering at this stage in our company life cycle, but we have ongoing research initiatives in the categories of substance use disorder, anxiety reduction, PTSD and ADHD,” Reeves said in an email. “Early results are very promising, and I believe that digital therapeutics will be a big future opportunity for us that will greatly benefit from the cross-platform metaverse distribution footprint that we are continuing to build out now.”
- VR Therapy App Tripp Acquires Meditation Startup EvolVR - dot.LA ›
- Tripp Raises $11 Million to Simulate Psychedelic Euphoria - dot.LA ›
- What Will Health Care Look Like in the Metaverse? - dot.LA ›
Keerthi Vedantam is a bioscience reporter at dot.LA. She cut her teeth covering everything from cloud computing to 5G in San Francisco and Seattle. Before she covered tech, Keerthi reported on tribal lands and congressional policy in Washington, D.C. Connect with her on Twitter, Clubhouse (@keerthivedantam) or Signal at 408-470-0776.
As a math teacher, Julius Woehning can't ignore the numbers.
After climbing to 11th place out of 35,000 competitors in his fantasy sports league this Spring, the twenty-something German knew his chances of placing among the prize-winning top three were still slim. And even now that he's won the $50,000 grand prize, he's keeping his expectations modest for next season–mostly.
"I doubt I will win," Woehning told dot.LA, "but if my friends are playing next season, I definitely think I will beat them."
The league that hosted Woehning's triumph was operated by Esports One, a venture-backed L.A-based startup that is staking its claim on the dynamic esports market by providing fans like Woehning a tech-enabled fantasy sports platform. It currently accommodates just one game, League of Legends, a hit multiplayer battle arena-style competition developed by L.A.'s Riot Games, but the startup plans to expand to another title by the end of this year.
Founder Matt Gunnin told dot.LA that he has over a decade of experience in esports. His recent entrepreneurial ventures have been built around computer vision technology that analyzes on-screen game activity to produce a robust flow of real-time gameplay data and statistics. Gunnin previously partnered with Twitch, a popular platform for watching esports, to provide viewers with analytics as they watched; and he has partnered with Riot Games to help in-game esports announcers spice up their commentary with data.
Recent forecasts for the esports market have proven overly optimistic. As media analyst Matthew Ball wrote in an essay last month, Newzoo, a gaming insights service, predicted in 2017 that esports would generate up to $2 billion by 2020 but has since reduced its forecast to just north of $1 billion. Morgan Stanley had a similar overly bullish view. In April, Newzoo further cut its 2020 forecast, citing setbacks due to cancelled live events from the coronavirus. However, the service raised its expected growth rate, assuming an enduring boost from the increased gameplay occurring amid the pandemic.
Esports One co-founder and Chief Operating Officer Sharon Winter is optimistic about the space, noting increased interest from major agencies in representing gamers, the entry of new brands as advertisers and partners, and the expansion by some classic fantasy sports operators into esports.
The numbers looked good for this past season which Woehning won. According to representatives from Esports One, Europe's professional League of Legends league reported this spring's playoffs saw a 71% growth in total hours watched compared to last spring's, and a 76% increase in peak viewership.
Riot Games Acquires Gaming Studio Hypixel
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A sport by any other name...
In some ways, fantasy esports is just like any fantasy sport. Esports One competitors have a weekly budget for bidding on players for each week's games; the real-world players are assigned a dollar-value based on Esports One's data-rich algorithms. As the gamers accumulate stats – kills, assists, achieving objectives, etc. – those are reflected in the fantasy gamers' lineups.
Woehning explained that playing fantasy esports makes watching matches more exciting, especially when his favorite team isn't playing – a sentiment many fantasy football players will recognize (anyone up for Lions-Browns?). Jason Halsey, another Esports One competitor, from England, says that just like in traditional sports, esports are filled with exciting moments, intriguing matchups and upsets.
Esports differs from traditional sports, however, in some crucial ways. As Ball described, a developer like Riot Games owns League of Legends, whereas nobody owns basketball or football. This skews power dynamics away from third-party esports companies and toward the game developers. But Gunnin and Winter emphasize they've built Esports One to work in partnership with game developers, yet without being captive to their centralized power.
Another way that esports differs from regular sports, Gunnin says, is that viewers can more easily see themselves doing what the professionals do. "But if you can't slam dunk, you're out of luck," he explained. As a result, Gunnin said Esports One strives to make its fantasy gameplay more like playing the game itself.
The startup's founders also highlight esports' somewhat "cliquey" nature, and how they accordingly aim to cater their platform toward upholding a sense of camaraderie. Halsey, the British gamer, praised the platform's responsiveness to user input.
Esports One has raised about $4 million to date. In the future the league will remain free to access, according to the company, but it plans to grow its revenue streams into premium subscriptions and event passes. Beyond expanding into another game title, the company also hopes to move beyond Europe and North America into other regions.
Los Angeles seems a good home base from which to do so. Two major studios, Activision Blizzard and Riot Games, are based here. And Kevin Rosenblatt of ESL Gaming, an international esports firm specializing in live events with an office in Burbank, told dot.LA that the region has become a "mecca" for esports, thanks to its history of production expertise, a rich ecosystem of firms and brands, and a talented labor pool.
As Esports One's summer season approaches, Woehning still hasn't decided what he will do with his spring winnings. The math teacher evidently understands compound interest and has plans to save it.
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Sam Blake covers media and entertainment for dot.LA. Find him on Twitter @hisamblake and email him at samblake@dot.LA
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- Riot Games Acquires Gaming Studio Hypixel - dot.LA ›
- ESL Mobile Open is Still On After eSports Franchise Cancels 2020 ... ›
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- FaZe Clan Looks to Dominate Global Entertainment - dot.LA ›
- Column: How to Turn the Esports Moment into a Movement - dot.LA ›
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- Top Women Esports Players Earn Far Less Than Men - dot.LA ›
- Esports One Raises $4M Amid Pandemic-Fueled Boom - dot.LA ›
- Glytch Wants to Build 32 Esports Arenas Across the Country - dot.LA ›
- The Future of NRG Esports Is in Madison Square Garden - dot.LA ›
Sam primarily covers entertainment and media for dot.LA. Previously he was Marjorie Deane Fellow at The Economist, where he wrote for the business and finance sections of the print edition. He has also worked at the XPRIZE Foundation, U.S. Government Accountability Office, KCRW, and MLB Advanced Media (now Disney Streaming Services). He holds an MBA from UCLA Anderson, an MPP from UCLA Luskin and a BA in History from University of Michigan. Email him at samblake@dot.LA and find him on Twitter @hisamblake
An LA AI Company Just Won Entertainment’s Backing
🔦 Spotlight
Hello LA.
The entertainment industry has spent the past several years debating what generative AI could take from creators.
This week, some of its biggest companies put money behind an AI startup promising to build something for them instead.
Los Angeles-based Stability AI raised $76M in Series B funding from an investor group that includes Electronic Arts, Sony Music Group, Universal Music Group and Warner Music Group. AMD Ventures and Pacific Alliance Ventures also joined the round, while LA-based MANTIS Capital and Sound Ventures are among the company’s existing backers.
The financing brings Stability AI’s total funding under CEO Prem Akkaraju to $232M, including two equity rounds and convertible notes. The company plans to use the new capital to expand its creative production tools, applied research and professional services across music, gaming and entertainment.
The amount is notable. The names attached to it are the bigger story.
Generative AI’s arrival in entertainment has been anything but quiet. Artists have questioned whether their work was used to train models without permission. Studios have faced pressure over how the technology could affect jobs. Record labels have pursued AI companies in court while simultaneously exploring how the same technology might fit into their businesses.
Now, several of the world’s largest entertainment companies are investing directly in one.
That does not mean the industry has resolved its concerns about AI. It means some of its biggest players would rather help shape the technology than wait to see what it becomes.
Stability AI is positioning itself for that opening. Rather than focusing solely on general-purpose models, the company is building tools specifically for professional creatives. Its recently launched Stable Audio 3.0 was trained on fully licensed music and lets artists generate, edit and arrange audio through a web platform or directly inside digital audio workstations.

That licensed-data approach is central to the pitch. The next phase of creative AI will not be decided only by which company produces the most impressive model. It will also depend on which companies can earn the trust of the artists, studios and rights holders whose work gives those models value.
For its new strategic investors, the round offers more than financial upside. It creates a closer view into how generative AI may change production, a voice in how the tools develop and an opportunity to establish rules before those rules are established for them.
For Stability AI, the backing provides something equally important: credibility inside industries that have every reason to scrutinize what it is building.
The company now has capital and access to some of the largest catalogs, franchises and creative workforces in entertainment. What it does with that access will determine whether this becomes a meaningful alliance or simply an impressive collection of logos.
Either way, the industry is no longer watching from a safe distance.
It has entered the room.
LA’s Air-Taxi Plans Are Coming Downtown
While Stability AI is trying to change how entertainment gets made, Archer Aviation wants to change how people get to it.
AEG and Archer announced plans to develop downtown Los Angeles’ first vertiport at L.A. LIVE, creating a potential new stop in Archer’s proposed electric air-taxi network ahead of the 2028 Olympic and Paralympic Games.

The planned site would sit beside Crypto.com Arena and allow passengers to travel to and from the entertainment district aboard Archer’s Midnight aircraft. The company says its network could turn drives that take an hour or longer into electric flights lasting approximately 10 to 20 minutes.
Archer has already identified SoFi Stadium, USC and Hollywood Burbank Airport as possible locations, with its recently acquired Hawthorne Airport expected to serve as the network’s central operating hub. As the official air-taxi provider of LA28 and Team USA, Archer has an unusually visible deadline for turning those plans into something tangible.
AEG and Archer have completed an initial feasibility study of the L.A. LIVE site, including reviews of land use, airspace, power availability and community impact. The next phase will examine operations and the passenger experience.
There is still a substantial distance between a proposed vertiport and a functioning air-taxi network. The infrastructure must be built, regulatory approvals must be secured and passengers must be persuaded that flying across the city is safer and more practical than staying on the ground.
Still, few locations could make that future feel more real than L.A. LIVE. Millions of people already pass through the district for concerts, games and major events. Placing a vertiport there would bring urban air mobility out of the concept stage and directly into public view.
Together, this week’s announcements show Los Angeles becoming a testing ground for two technologies still moving from promise toward everyday use.
One could reshape how entertainment is created. The other could reshape how Angelenos reach it.
In a city famous for both its creative industries and its traffic, that feels appropriately on brand.
More from this week’s LA startup and venture scene below.
🤝 Venture Deals
LA Companies
- Atorie raised a $9.5M seed round from investors including a16z speedrun, Night Capital and Lightspeed Venture Partners’ Jeremy Liew. The AI-powered fashion startup connects consumers directly with luxury manufacturers to offer high-quality goods without traditional designer markups, and will use the funding to expand logistics, production and its AI shopping tools. - learn more
- Long Beach-based Maglut Heavy Industries emerged from stealth with $3.1M in pre-seed funding from Wave Function, Nova Threshold and Julian Capital. The startup is developing a chromatography-based system to process and refine rare earth elements domestically, with pilot tests producing materials at more than 99.9% purity. - learn more
- MANTIS Venture Capital participated in Voya Energy’s $35M Series A, led by Energy Impact Partners and joined by John Doerr, StepStone, Founders Fund, Overmatch and Seven Stars. The Hayward-based startup will use the funding to commercialize its aluminum-fueled generators, which provide clean, off-grid power for data centers and other energy-intensive operations without combustion or local air emissions. - learn more
- Regeneration.VC participated in eComID’s $17M seed round, led by Systemiq Capital and joined by Course Corrected, Stadium and returning investor CapitalT. The Stockholm-based startup will use the funding to expand internationally and scale its AI-powered Shopping Passport, which helps retailers personalize sizing and product discovery while reducing returns. - learn more
- Clocktower Technology Ventures participated in Helcim’s $53M Series C, led by BDC Capital’s Growth Venture Fund and joined by new investors Curql Collective and LA-based Gold House Ventures. The Calgary payments company will use the funding to expand its platform, develop additional financial services and serve more small and midsize businesses across North America. - learn more
LA Exits
- Altruist agreed to be acquired by Vanguard, giving the Los Angeles-based wealth technology and custody platform greater resources to expand its tools for independent financial advisors. Altruist will continue operating as a standalone business under its existing leadership and brand after the deal closes, which is expected later this year pending regulatory approval; financial terms were not disclosed. - learn more
- Personality AI has been acquired by WildBrain for approximately $11M in cash and 1M WildBrain shares upfront, with additional payments tied to future performance. The startup develops kid-safe conversational AI experiences for entertainment characters, including “Hey Peppa Pig,” and will help WildBrain expand its franchises into interactive products across toys, apps and digital platforms. - learn more


