raven software

raven software

Activision Blizzard Logo Under Microscope

Workers at Activision Blizzard subsidiary Raven Software won their labor union vote today—a move that certifies the first union at a major video game publisher in the U.S., and one that could potentially transform the Santa Monica-based game developer that Microsoft is paying $69 billion to acquire.

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Activision Blizzard may have given nearly 1,100 of its part-time video game testers full-time jobs complete with pay raises, but the move notably excludes Activision employees who are seeking to form the first certified labor union at a major North American game publisher.

On Thursday, the Santa Monica-based game developer announced that it would be converting the part-time and contract quality assurance testers into full-time roles, complete with $20 minimum hourly salaries and access to full benefits. In a statement, Activision said the decision followed “a process that began last year”—one that initially converted 500 temporary workers across Activision’s studios into full-time roles—and will now “increase [Activision Publishing]’s total full-time staff by 25%.”

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Photo by Amr Taha™ on Unsplash
Workers at Activision Blizzard subsidiary Raven Software have formed a new labor union and are seeking voluntary recognition by the Santa Monica-based video game publisher, just days after it announced plans to sell itself to Microsoft for nearly $70 billion.
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